Im not going to lie.. This is very far off from my final vision of the game. You start off as a shop keeper who gets hustled for  a magical item you dont have. you decide to close up shop for the day and venture out to go find it. You venture down a well into a maze and  into a dungeon to survive. Once you collect the scrolls you are able to find the item.

At the moment the area the item is in is under construction as well as the second puzzle. There is no dialogue yet either. I used Json for saving, loading, and stats. I utilized a timer in the maze and 2 AI patterns as well. There is more yet to come but for now it is just aesthetically pleasing. 

Updated 19 days ago
Published 29 days ago
StatusIn development
PlatformsHTML5
Authorwhokilledris
Made withUnity

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